Hi! I’m Marina, a Concept Artist from Bergamo, Italy.
I have 5+ years of experience working in the videogame and mobile industry, now I'm currently an Illustrator at GameDuell in Berlin.
I love everything fantasy, and I’m always looking for interesting projects to work on!
Let's get in touch! marina.papetti.art@gmail.com (NO AI PROJECTS!)
Worked for:
✦ GameDuell (2024 - Present)
✦ Wild Blue Studios on League of Legends, Legends of Runeterra, League of Legends- Wild Rift and Teamfight Tactics (Riot Games), Marvel Snap (Marvel) (2020 - 2024)
✦ Ambertail Games on Amber Isle (2022)
I'm working as an Illustrator and Game Artist on GameDuell's mobile games: Belote, Rummy, Skat, Canasta and more.
My main responsibilities are:
◆ Creating game items (Props and decorations)
◆ Concepting and painting character skin outfits for seasonal event offers
◆ Creating art assets (props, illustrations, UI elements and characters) for Live Ops projects, such as regular seasonal events in game, as well as unique event collaborations
◆ Creating illustrations
◆ Creating core UI elements (Decorative avatar borders, icons, buttons)
I'm working as an illustrator and 2D Game Artist in many different areas for mobile game art development, ranging from creating prop art, illustrations and character designs to UI art.
Following a strict development schedule, I'm collaborating with the UI team to ensure quality and functionality for UI art elements for core parts of the games, and in-game special events.
Alongside my teammates at Gameduell, I also participated in the "Green Game Jam" event in the years 2025 and 2026, and was the sole artist working on the project, creating art assets for this special in-game event that won a special award for its high participation by players.
I worked as a full-time concept artist on various games: League of Legends, Legends of Runeterra, Marvel Snap, Teamfight Tactics and League of Legends- Wild Rift.
My responsabilities were:
◆ Concepting assets such as props, emotes, UI elements and icons for League of Legends
◆ Concepting emotes and VFX effects for League of Legends- Wild Rift
◆ Concepting and painting spell card illustrations for Legends of Runeterra
◆ Creating card illustrations for Marvel Snap and event illustrations for Teamfight Tactics
I worked as a freelance Concept Artist for Ambertail Games, on the game Amber Isle.
I worked alongside the main team and other freelance artists to create props and environment concepts for the main core of the game.
My responsabilities were:
◆ Concepting and painting props and environment sets for the main core of the game
◆ Brainstorming world building ideas alongside the other freelance artists and members of the team
I worked as a contractor artist with Wild Blue Studios to create emotes for the game League of Legends: Wild Rift.
My responsabilities were:
◆ Concepting and painting emotes for League of Legends: Wild Rift